“Reborn in the womb of cyberspace,” a VR headset that will kill you in real life if you die in the game.
Has anyone ever thought about the endgame of social media, entertainment, etc.? How many slam dunks can you do in an annual dunk contest? How many routes can an offensive player run on a football field? At some point, you’ve seen everything you need to see. The ratings and critiques of recent super bowls, slam dunk contests, and all-star games reflect this. The saints, sages, and nuns knew what most of the world today refuses to believe, that the senses have a limit. Yet, when you enslave them, it doesn’t appear that way. Like a dog chasing its tail, a squirrel waiting till the last minute to move before nearly being run over. Our addiction to entertainment is merely a primitive reflection of our voluntary enslavement to our ignorance going in circles. But why are we even addicted in the first place? We’re taught to hate the world, fear climate change, and hate those whose opinions and values differ from ours through mainstream media. So the endgame? Replace the real world with virtual reality. “Reborn in the womb of cyberspace”, A VR headset that will kill you in real life if you die in the game.
VR Addiction
My roommate has become addicted to VR/VR chat. He’s putting off hanging out with his friends and claiming to be sick, all so he can play VR. It’s frustrating bc he already doesn’t do anything, never had a job, just finished highschool (he’s 22), never comes out of his room etc. It’s only been about a week and a half, but he’s never been off of it for more than a couple hours to sleep. Last night he was so upset that he was in tears because the batteries died at 10pm and he couldn’t get to the store at all to get new batteries.
It’s frustrating. I don’t know how to bring it up to him because he will flip it and make up some BS and use his mental health as an excuse.
Reddit forum
For a long time, I didn’t see a problem. I saw our mission as bringing joy and entertainment to players. This changed when my two toddlers became old enough to take an interest in playing the very games I had built. Thinking about my games in my daughters’ hands, I had to confront what these products really were and what they could do. Knowing all the techniques with which we tried to bring about addiction, I realized I didn’t want my children exposed to that risk. My daughters are now 3 and 4 years old and I have yet to show them any of the games I have designed.
OP-ED NY TIMES-I make videos games but don’t want my daughter playing them.
Controversial topics are difficult for most people because the subject usually has a subtle layer of innocence. For instance, video games and social media are harmless fun; what’s the big deal? A million other worse issues are going on right now. Yet it is this very element that makes them so dangerous. Because they’re not outlawed or available on the street black markets. The ease of accessibility and positive social narrative surrounding them. No one has ever died playing video games…Yet.
A VR headset that will kill you isn’t just clickbait; it exists. Say what you want about religion, but I can guarantee that religious countries will not tolerate this foolishness, at least in public. A country with no moral, religious/spiritual backbone will remain enslaved to its senses. The headset is laced with charges that will explode if the player dies in the game, ultimately “destroying the user’s brain.”
Lesuire time determines your happiness
Just as 20 years ago, it was unimaginable that a crowd of people could film someone dying in front of them, it is normalized today. Likewise, it’s safe to assume that many out there are waiting to film themselves and/or others playing the game, “risking it all” literally. But thankful there will not be a VR headset that will kill you for Christmas. This is great because only half of the game is complete; the half that kills you will take them years to figure out how to keep you alive. Sounds promising.
If there are no families, there’s more time to distract yourself with VR and entertainment. If you follow a religious and or spiritual set of beliefs, that is even more time without it. Look at what the media is trying to get you to despise and see how it benefits the advancement of getting people to accept this “new world”. We’re only one more major lockdown away from ready player one.
In conclusion, what’s more, terrifying than a VR headset that will kill you? Getting people to play it willingly. The fact that we know people will use this and it won’t be news next week should be alarming to where we stand as a society. If we’re not too far gone, we’re close, and that’s far enough. The more divided we become the greater chance of success with entertainment distractions like this headset. When ancient scriptures told us not to be of this world, I don’t think it meant creating a virtual one instead. You know what to do, unplug. Spiritually, physically and mentally.